CB-Developer Showcase

Connor Boscherini Developer Showcase
About Me
Computing & Game Development Graduate with experience leading agile teams. Enjoy designing and developing new systems and mechanics, from table-top RPG's to Rogue-likes.
Looking for a new opportunity to continue my personal growth with an equally determined company.
Competencies
- C# / Java
- C++ & Open GL
- JavaScript & ReactJS
- Microsoft SQL
- HTML5 & CSS 3
- Git Version Control
- Agile Development
- Test-Driven-Development
- Unity Engine
- Shaders
Education
First Bachelors degree (BSC Hons) in Game Development Technologies.
Java Foundations Associate – Oracle
Google Cloud Digital Leader – Google
Cloud Computing Fundamentals – IBM
Agile Explorer – IBM
Summarized Skills
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Developed ReactJS web applications with connected JavaScript RESTful APIs
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Implement test-driven-development approach for ReactJS components & back-end APIs
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Experience using Unity Game Engine to produce 2D and 3D products using C# scripts
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Created custom fragment & vertex shaders in C++ & OpenGL
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Employed agile workflow in large teams, including as scrum & product lead
Notable Projects
InvenStory
ReactJS, RESTful API, MongoDB
A facilitative web application for table-top RPGs. Users can create and store an inventory of items to manage between their players.
Developed as a ReactJS single page application, with a connected API & MongoDB database to store item information and user credentials for authentication.
C-Draw
C++, OpenGL
C-Draw is a drawing application that allows users to draw upon a canvas. By drawing a series of alternating triangles along the cursor, the app creates lines of polygons to draw with.
Utilizing the Open GL API, the application offers some customization options and has much potential for further improvements.






