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University Group Project

C#, Unity

Rogue Poker was a team project, developed as part of a 4 person group. If you'd like to know more about the team, click the link above to visit the team page.

A Roguelike focused on bluffs and bets, deceiving your way to the top

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- Conceptualizing mechanics for the game,

- Designing UI for good UX,

- Developing testing procedure and analyzing results,

My role within the team:

Game Scene

The Concept

The idea for Rogue Poker was to have a short loop rogue-like that emphasizes strategic play through the most well known mechanics of Poker. Simplifying it down to using the familiar "Call", "Raise" and "Fold" actions, along with the premise of betting chips, the game is focused around the manipulation of you and your opponents bets to bluff your way to victory.

The rock-paper-scissors system was then added as the tool for betting and bluffing, removing the deck of cards from Poker for a far simpler 3-way comparison, helping bring focus to the bluffing side of the game.

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I designed the layout to work on both Mobile and PC, having objects like the cards be buttons themselves to declutter the screen and bringing relevant information into focus when needed were some of the systems put in place to ensure smooth game play on either device.

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Testing sessions were allotted by the University as part of our degree, simplifying the process by having other students for testers. Our goals for the testing sessions were focused on 2 specific aspects of the game, the UX experience of the UI and ensuring users understood the game play loop, as it's rather different to that of a normal rogue like's. Questions were designed to specifically target certain features of these, such as the inclusion of the dealer, and other were more generic to allow for other information to be collected. 

UI Design & Testing Procedure

Various conclusion were then drawn from these results and implemented, such as having easily accessible information during the tutorial that's designed in a more digestible manner, replacing the previous sliders used for bets with a pair of buttons and many other features.

Old and re-designed UI
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